Intrasonics offer a broadcast grade platform for content recognition.
Our broadcast customers use Intrasonics to measure audiences, deliver advertising insights and bring TV to life with interactive experiences.
Our hardware encoding supports industry standard SDI and AES3 in a professional and compact package available with web management, automatic failover, and dual PSUs.
Our scalable, multi platform software solutions can be integrated with modern broadcast workflows on premise, and in the cloud.
From play-along gameshow apps, to dedicated channel apps with response content like quizzes, promotions and loyalty rewards, Intrasonics has you covered.
Install a Real-time Encoder in your broadcast chain and your organisation can take advantage of the possibilities working with production companies to create interactive shows and upselling interactive spots to your advertisers.
Audio watermarks provide unambiguous identification of the content source. Our technology enables you to measure content popularity, track distributor leakage and licensee redistribution.
In this way your company can track and trace the (illegal) use of copyrighted material, maximising the value of your assets.
Our trusted real-time encoding hardware is installed in numerous broadcast rooms worldwide continuously encoding content.
Audio watermarking allows you to gather insights about your audiences viewing habits.
Maximise the value of your content: track distributor or licensee redistribution.
Our continuous encoding method enables perfectly timed second-screen interactivity and interactive advertising.
The Intrasonics Real-time Encoder (RTE) is a 19” rack-mounted appliance that can accommodate up to six encoding cards. This allows the broadcaster to encode up to six radio stations or TV channels with each unit (stereo or Dolby 5.1).
The RTE has a chassis or frame that contains a Linux-based encoding card manager system with a secure web interface, dual redundant PSUs and six slots for encoding cards.
Our Real Time Encoders (RTEs) can be configured to insert audio watermarks using a variety of schemes and watermarking strategies.
Our Heartbeat Engine, for example inserts a Channel identifier and date/time watermarks continuously 24×365 allowing for interactivity in apps and the browser to be scheduled and synchronised.
For live TV shows, our RTEs host a web interface that can be used to insert pre-defined individual audio triggers into the broadcast at the click of a button. This means the show’s directors can decide exactly what content they want their audience to see and exactly when they should see it in second screen apps.
The Intrasonics Real-Time Encoder comes in two flavours:
AV Encoder - configured to process both Audio and Video signals
Audio Encoder - configured for encoding Audio signals
• Secure web interface for configuration & live control
• Automatic, zero-interruption failover to direct pass-through
• NTP server sync
• SNMP compliant
• Broadcast signal delay: 3ms
Video Inputs/Outputs (AV Encoder only)
HD Serial Digital Video
• SMPTE 292M (1.485Gbps)
• 1080p at 23.98/24/25/29.97/30 frames per second;
• 1080i at 50/59.94/60 fps
• 720p at 50/59.94/60 fps
SD Serial Digital Video
• SMPTE 259M (270Mbps)
• PAL – 720 x 576 x 50i
• NTSC – 720 x 486 x 59.94i
Audio Inputs/Outputs (Audio Encoder only)
• In: D15 socket wired to a pair of XLR sockets (female)
• Out: D15 plug wired to a pair of XLR plugs (male)
Mains supply voltage: 90-250VAC, 50-60Hz
Spanish broadcaster Antena 3 chose Intrasonics to partner with when creating the world’s first cross-schedule second screen app. ANT3.0 enables audiences to interact and engage with multiple shows on the Antena 3 schedule. Our Real-Time Encoder allows the directors of live show El Hormigeuro to trigger interactivity within the app during each broadcast.
'In the Pocket' developed an app for TBWA leverages Intrasonics audio watermarking. Viewers watch for quiz questions in ad breaks, answering as fast as possible to win a chance to be on TV.
This French-Canadian children's TV series, designed by Groupe TVA from the ground up to make use of second-sceren, used Intrasonics audio watermarking to trigger polls, quizzes and games.
The BBC used Intrasonics audio watermarking to add a competitive gameplay element into a much-loved traditional show format. The second-screen asked each viewer to guess the value of antiques as they were being discussed on screen.
Viewers of the hit comedy show, Facejacker, could run the app while watching the show on TV. Intrasonics audio trigger codes were inserted into each segment of the show, unlocking different items of bonus content for the viewers and rewarding loyalty.
This app, developed by Turbulent for Shaw Media and Cineflix, marked the first time North America viewers could play along with a TV game show in real time and in perfect sync using their mobile devices.
Le Tricheur (The Cheat) is a hugely popular gameshow that airs on weekday evenings, 5 days a week, for 35 weeks every year. The existing companion app used network sync but for the 2016 season of the show, TVA turned to Intrasonics to enable play-along functionality for re-runs and viewers watching on catch-up.
En Ska Bort is a new and very popular studio-based gameshow created for Sweden's TV4 channel. The show has a synchronised play-along app created by the digital agency Netlight and powered by Intrasonics.
An innovative TV loyalty app from developers Nyx Technology in Mexico. The Intrasonics Real-Time Encoder controls how viewers collect ‘telepuntos’ for each minute of TV watched and allows the broadcaster, TV Azteca, to call on the audience during sporting events to ask viewers to guess what will happen next.
"We wanted our first live and synchronous companion experience to appeal to a mainstream audience and create a real event in the living room for families across the UK – the Antiques Roadshow mobile app does just that."
"We’ve found a way of taking the hottest technology available right now and used it to create one of the most ridiculous apps you’ll find in the app store. We hope viewers will have a lot of fun tracking down all the audio triggers."
"There’s massive potential to get closer to our viewers, and we’re delighted to be the first broadcaster in the world to be using this approach."